Ocarina of time original mirror shield

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Aonuma only “hesitantly obliged,” carrying a lack of enthusiasm into the project. In particular, Aonuma felt that Ocarina of Time’s dungeons weren’t in need of improvement as they were already made to the best of the development team’s abilities.

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Eiji Aonuma, one of Ocarina’s Game System Directors, was personally chosen to repurpose the dungeon design into a proper game, but quickly hit a roadblock. Following the release of The Legend of Zelda: Ocarina of Time, series creator Shigeru Miyamoto tasked his development team with remixing the game’s dungeons for Ura Zelda– an expansion set to be released for the ill-fated Nintendo 64DD.